3 Days in This War of Mine

Three Days in This War of Mine

 https://www.flickr.com/photos/201423201@N02/



Character:

In this round I played the characters Roman and Emilia. 

Roman is a former military man with a tough, aggressive personality. He is skilled in combat, making him useful in dangerous situations, but his temper and moral ambiguity can create tension within the group. Emilia, on the other hand, is a lawyer who is more refined and less resilient. Now they both live together in an abandoned home and try to survive the war.

Game Story and Context:

The game is set in the fictional city of Pogoren during a devastating civil war. While the setting is fictional, it is heavily inspired by the siege of Sarajevo during the Bosnian War. The game focuses on the civilian experience of war rather than combat. Players manage one or more people hiding in a damaged house and have to try to keep them alive by gathering resources, crafting tools and making difficult moral decisions like steeling or killing for the sake of surviving. 

Conversation:

Stranger: "Hey, please open the door!"

Stranger: "Thank goodness you're here! A shell hit a tenement down the street and people are buried beneath the rubble. Please, help me pull them out! Every pair of hands is needed. We will organize a makeshift hospital for the wounded at my home. I have some beds and medical supplies. Will you help?"

Roman: "Ok... let's go"

Stranger: "Wonderful! I knew there were still some good people out here"

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